Game Engineering and Simulation Technology
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Game Engineering and Simulation Technology experts are in demand

The rapidly growing video and computer game industry is constantly looking for new specialists. There is a broad spectrum of possible careers, ranging from game development to game design and game production all the way to simulation and visualization. Graduates of the Game Engineering and Simulation Technology degree program are highly sought-after specialists. For example, they

 

  • develop new games independently or in development studios,
  • are responsible for cross-platform development,
  • work in the field of engine design to create ideal platforms for new games,
  • create the game’s world, rules and characters as game designers,
  • build the virtual world of the game as level designers,
  • manage the production of games from conceptualization all the way to release,
  • are responsible for quality assurance,
  • work in 3D development, or
  • use their development knowledge for simulation and visualization.

 

 

FACTS
Organizational structureFull-time
Annual intake15
Program duration4 semesters
LanguageGerman
DegreeMaster of Science in Engineering (MSc)

Program Director:

FH-Prof. DI (FH) Alexander Hofmann
T: +43 1 333 40 77-237

 

Deputy Program Director:
DI Dr. Markus Schordan

T: +43 1 333 40 77-327

 

Administrative Assistant:
Marianne Peitl, BSc
T: +43 1 333 40 77-562

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